====== Design discovery ====== * **Goals & success criteria** Overarching aims * **Users & key journeys** Main user types and core tasks * Initial ideas: * Node steward: setting up the node; onboarding when node is operational; monitoring and maintenance; troubleshooting; updates and patches; getting help; technical contributions to the project (development, etc.) * Other volunteers: running training; providing user support; system admin e.g. managing user accounts; supporting node stewards; project coordination; ongoing design work, ...? * Neighbourhood user: learning about the network + available services; accessing services; using services; reporting issues; donating. * Member of the public or community group: encountering nodes in community spaces; learning about the network project; reporting issues; getting help; becoming a contributor; partnering; donating; hosting a node. * **Design principles** Output: Agreed priorities for usability, accessibility, UX, (security, privacy?) and trade-offs * **Identity directions** Personality attributes, voice directions, visual references * Initial ideas from August 2026 Solarpunks meetup: * Colours: green to signify renewables / resilience. * Natural materials for the node enclosure? * Signage accompanying the nodes in community spaces. ====== Design creation ====== * **Identity design** Output: Logo, colour palette, typography, icons / illustrations, example screen. * **Sketches & wireframes** Output: Wireframes for key screens and flows * **Copy & microcopy** Output: Onboarding text, labels, buttons, messages * **Visual design** Output: High-fidelity screens and simple style guide * **Usability and accessibility review** Output: Prioritised issues, required design changes ====== Design evolution ====== * **User testing & feedback** Output: Prioritised issues and improvements * **Design backlog & governance** Output: Ongoing list of UX/UI decisions and future work