Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| human_interface_design [2026/09/14 12:38] – [LoRes Branding] jade | human_interface_design [2026/09/14 23:41] (current) – [Design discovery] sarah | ||
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| - | ====== Design | + | ====== Design |
| - | + | | |
| - | | + | * **Users & key journeys** |
| - | * **Users & key journeys** Main user types and core tasks | + | |
| * Sarah' | * Sarah' | ||
| * Node steward: setting up the node; onboarding when node is operational; | * Node steward: setting up the node; onboarding when node is operational; | ||
| Line 10: | Line 9: | ||
| * Member of the public or community group: encountering nodes in community spaces; learning about the network project; reporting issues; getting help; becoming a contributor; | * Member of the public or community group: encountering nodes in community spaces; learning about the network project; reporting issues; getting help; becoming a contributor; | ||
| - | * **Design principles** | + | * **Design principles** |
| - | * **Identity directions** | + | * **Identity directions** |
| * Initial ideas from August 2026 Solarpunks meetup: | * Initial ideas from August 2026 Solarpunks meetup: | ||
| * Colours: green to signify renewables / resilience. | * Colours: green to signify renewables / resilience. | ||
| Line 19: | Line 18: | ||
| ====== Design creation ====== | ====== Design creation ====== | ||
| - | * **Identity design** Output: Logo, colour palette, typography, icons / illustrations, | + | * **Identity design** |
| - | * **Sketches & wireframes** Output: Wireframes for key screens and flows | + | * **Sketches & wireframes** |
| - | * **Copy & microcopy** Output: Onboarding text, labels, buttons, messages | + | * **Copy & microcopy** |
| - | * **Visual design** Output: High-fidelity screens and simple style guide | + | * **Visual design** |
| - | * **Usability and accessibility review** Output: Prioritised issues, required design changes | + | * **Usability and accessibility review** |
| ====== Design evolution ====== | ====== Design evolution ====== | ||
| - | * **User testing & feedback** Output: Prioritised issues and improvements | + | * **User testing & feedback** |
| - | * **Design backlog & governance** Output: Ongoing list of UX/UI decisions and future work | + | * **Design backlog & governance** |
| ====== Jade's Thoughts (not gospel) ====== | ====== Jade's Thoughts (not gospel) ====== | ||
| Line 93: | Line 92: | ||
| * Playful, hack-able, participatory - Like the internet that we used to love, back when we built geocities pages and everyone could have a go. Not slick, not corporate. | * Playful, hack-able, participatory - Like the internet that we used to love, back when we built geocities pages and everyone could have a go. Not slick, not corporate. | ||
| * Hope. We can do this. It isn't insurmountable, | * Hope. We can do this. It isn't insurmountable, | ||
| + | * Not screaming " | ||
