User Tools

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Design discovery

  • Goals & success criteria Output: Overarching aims
  • Users & key journeys Output: Main user types and core tasks
    • Initial ideas:
      • Node steward: setting up the node; onboarding when node is operational; monitoring and maintenance; troubleshooting; updates and patches; getting help; technical contributions to the project (development, etc.)
      • Neighbourhood user: learning about the network + available services; accessing services; using services; reporting issues; donating.
      • Member of the public or community group: encountering nodes in community spaces; learning about the network project; reporting issues; getting help; partnering; donating; hosting a node.
  • Design principles Output: Agreed priorities for usability, accessibility, UX, (security, privacy?) and trade-offs
  • Identity directions Output: Personality attributes, voice directions, visual references
    • Initial ideas from August 2026 Solarpunks meetup:
      • Colours: green to signify renewables / resilience.
      • Natural materials for the node enclosure?
      • Signage accompanying the nodes in community spaces.

Design creation

  • Identity design Output: Logo, colour palette, typography, icons / illustrations, example screen.
  • Sketches & wireframes Output: Wireframes for key screens and flows
  • Copy & microcopy Output: Onboarding text, labels, buttons, messages
  • Visual design Output: High-fidelity screens and simple style guide
  • Usability and accessibility review Output: Prioritised issues, required design changes

Design evolution

  • User testing & feedback Output: Prioritised issues and improvements
  • Design backlog & governance Output: Ongoing list of UX/UI decisions and future work

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